[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] [stopmusic] [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [Background(image="bg_manorindoor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=1)] [playMusic(intro="$nervous_intro", key="$nervous_loop", volume=0.4)] [Character] [Character(name="avg_npc_229_1#7",fadetime=1,block=true)] [delay(time=1)] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="号角"] 咳咳...... [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#7",focus=1)] [name="风笛"] 队长,你没事吧? [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 我没事。倒是你,幸亏这回没往前扑。 [Character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 队长的反应比我更快,至少盾后这片大厅基本都是好的。 [Character(name="avg_222_bpipe_1#8",name2="avg_npc_229_1#5",focus=2)] [name="号角"] ......我护不住所有人。 [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#5",focus=1)] [name="风笛"] 烟散得差不多了,我看到上校也只受了轻伤,他们正从另一个门撤退。 [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#5",focus=2)] [name="号角"] 诗人...... [Character(name="avg_222_bpipe_1#4",name2="avg_npc_229_1#5",focus=1)] [name="风笛"] 唉,他站得离炸弹太近了。 [name="风笛"] 好可惜,不是每个人都能顶着刀刃替别人站出来的。他虽然是个诗人,但他有不输给优秀战士的勇气。 [Character(name="avg_222_bpipe_1#4",name2="avg_npc_229_1#1",focus=2)] [name="号角"] ...... [name="号角"] 我多么希望他的死不是毫无意义。 [name="号角"] 趁敌人还没打进来,风笛,疏散幸存者。 [dialog] [delay(time=1)] [Character(name="avg_222_bpipe_1#4",name2="avg_npc_229_1#2",focus=2)] [name="号角"] 风笛......? [dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [character] [stopmusic(fadetime=2)] [delay(time=1.5)] 风笛呆呆地看着窗外。 [dialog] [Background] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [playMusic(intro="$ghosthunter02_intro", key="$ghosthunter02_loop", delay=0.4,volume=0.4)] [Delay(time=1.5)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Image(image="21_I3", fadetime=3)] [Delay(time=6)] 有那么一刻,交战声都仿佛消失了。 一股巨大的能量自黑夜深处迸开。 火并没有真的烧起来,从雕像到市政厅,一切活物都在瞬间无声地化作了灰烬。 紧接着,一支军队悄无声息地从黑夜和灰烬里渗了出来。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [image] [Background(image="bg_manorindoor",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Character(name="avg_222_bpipe_1#7")] [name="风笛"] ...... [Character(name="avg_222_bpipe_1#2")] [name="风笛"] ............ [name="风笛"] 我从来没见过......这样的火。 [name="风笛"] 领头的术师,她是谁? [Character(name="avg_npc_229_1#7")] [name="号角"] 风笛,快走远一些! [Dialog] [character] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=false)] [CameraShake(duration=1, xstrength=8, ystrength=6, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=0.5, b=0.3, fadetime=0.2, block=true)] [playsound(key="$p_atk_elecball_n",volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [Character(fadetime=0.3)] [delay(time=0.51)] [playsound(key="$p_imp_blunt_h",volume=0.8)] [PlaySound(key="$bottlebroken",delay=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=0.25, block=true)] [delay(time=2)] [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 你站得离窗太近了。以刚才的能量来看,下一击能直接炸穿墙体。 [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 是,队长。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 我只是...... [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 帮我......快帮帮我...... [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 我的腿......好疼! [Character(name="avg_npc_229_1#7")] [name="号角"] 救人要紧。先撤退。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=2, block=true)] [character] [stopmusic(fadetime=1)] [Background(image="21_G6_decisivebattlealley_n",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$warchaos_intro", key="$warchaos_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [PlaySound(key="$d_avg_warfireamb_loop", volume=1, loop=true, channel="bgs")] [delay(time=1)] [Character(name="avg_npc_244")] [name="深池士兵"]谁?附近还有活着的维多利亚士兵?! [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [character(name="avg_npc_244",name2="avg_222_bpipe_1#6")] [characteraction(name="right", type="move", xpos=-200, fadetime=0.5,block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=1, block=true)] [delay(time=1)] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="left", type="move", ypos=-300, fadetime=1,block=true)] [character(name="char_empty",name2="avg_222_bpipe_1#6",fadetime=0.5)] [delay(time=1.5)] [dialog] [character] [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 敌人到处都是! [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#2",focus=2)] [name="号角"] ......以这个行军速度来看,鬼魂部队早就渗透进这座城市里了。 [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 十一区到十七区的沦陷速度太快了......难道说......这就是上校要去这些街区搜查的原因?! [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=2)] [name="号角"] ...... [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 我们必须撤去第十区以南。驻军正在那个方位和鬼魂部队交战。 [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 别、别去战场,先......先送我回到安全的地方躲一躲......不能让头领们发现我还活着...... [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 送你回去?现在来看,你真的该被送进监狱! [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 轻一点......呜......疼...... [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 我......我给你们钱......我甚至可以送你们一个街区......只要你们...... [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] ......队长,我能不能用我的法子让他闭嘴?! [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 趁他醒着,多问几句。 [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 刚才那个领头的术师是谁? [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] ......那是......领袖...... [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#4",focus=1)] [name="风笛"] 鬼魂部队的领袖?! [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#4",focus=1)] [name="风笛"] 她......到底是什么身份? [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 我不知道...... [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#4",focus=1)] [name="风笛"] 你们不是一伙的吗?你什么都不知道就敢把人领进家门?! [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 她是......公爵的客...... [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#7",focus=2)] [name="号角"] ......公爵?哪一个?! [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 我不能...... [dialog] [PlaySound(key="$e_atk_arrow_h",volume=0.7)] [delay(time=0.7)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0, block=true)] [Blocker(a=1, r=255,g=255, b=255, fadetime=0.03, block=true)] [CameraShake(duration=0.5, xstrength=40, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [PlaySound(key="$fightgeneral", volume=0.2)] [Blocker(a=0, r=255,g=255, b=255, fadetime=0.5, block=true)] [Dialog] [delay(time=0.51)] [Character(name="avg_npc_177")] [name="野心勃勃的男爵"] 唔—— [Dialog] [delay(time=0.7)] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=2,block=true)] [character(fadetime=0.5)] [delay(time=2)] [dialog] [character] [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 他......死了? [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 鬼魂部队动的手......? [Character(name="avg_npc_244")] [name="深池士兵"]—— [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$e_skill_skulsrsword", volume=1)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [Dialog] [delay(time=0.7)] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=2,block=true)] [character(fadetime=0.5)] [delay(time=2)] [dialog] [character] [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 他们不是一伙的吗?鬼魂部队怎么专挑自己人下手? [Character(name="avg_222_bpipe_1#6",name2="avg_npc_229_1#1",focus=2)] [name="号角"] ......先离开这里。 [StopSound(channel="bgs", fadetime=1)] [musicvolume(volume=0.2, fadetime=1)] [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [character] [delay(time=1)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=2)] [musicvolume(volume=0.4, fadetime=1)] [Character(name="avg_npc_244")] [name="深池士兵"]你,站住。 [Character(name="avg_npc_090")] [name="干员威尔"]...... [Character(name="avg_npc_244")] [name="深池士兵"]你是什么人?躲在这里干什么? [Character(name="avg_npc_090")] [name="干员威尔"]我那个......我本来只是送个药......谁知你们打起来了。 [Character(name="avg_npc_244")] [name="深池士兵"]送药?给谁送?给维多利亚士兵? [Character(name="avg_npc_090")] [name="干员威尔"]我......呵呵......罗德岛的药,是给感染者用的,我们不关心病人的身份...... [Character(name="avg_npc_244")] [name="深池士兵"]行迹可疑。 [dialog] [dialog] [Blocker(a=0, r=255, g=255, b=255, fadetime=0, block=true)] [CameraShake(duration=1, ystrength=40, vibrato=30, randomness=90, fadeout=true, block=false)] [Blocker(a=1, r=255, g=255, b=255, fadetime=0.03, block=true)] [PlaySound(key="$fightgeneral",volume=0.4)] [Blocker(a=0, r=255, g=255, b=255, fadetime=0.5, block=true)] [delay(time=1)] [PlaySound(key="$bodyfalldown2", volume=1)] [characteraction(name="middle", type="move", ypos=-300, fadetime=1,block=true)] [character(name="char_empty",fadetime=0.5)] [delay(time=1.5)] [dialog] [character] [Character(name="avg_npc_090")] [name="干员威尔"]啊......! [Character(name="avg_npc_245_1#1")] [name="Outcast"]没事了,威尔。 [Character(name="avg_npc_090")] [CameraShake(duration=0.5, xstrength=15, ystrength=15, vibrato=20, randomness=70, fadeout=true, block=false)] [name="干员威尔"]Outcast女士!您、您来得太及时了! [Character(name="avg_npc_245_1#1")] [name="Outcast"]唉,你收到下午的通讯了吧?罗德岛将紧急停止在小丘郡的一切日常业务。 [Character(name="avg_npc_090")] [name="干员威尔"]收是收到了,但...... [Character(name="avg_npc_245_1#4")] [name="Outcast"]——想把剩下的药送完? [Character(name="avg_npc_245_1#6")] [name="Outcast"]你是个好孩子。先把药给我吧,剩下的我替你送。 [Character(name="avg_npc_090")] [name="干员威尔"]女士,外面到底怎么回事?一眨眼,到处都在打仗! [Character(name="avg_npc_245_1#1")] [name="Outcast"]累积了数百年的仇怨被人利用,成了一把试图摧毁一切的火。 [Character(name="avg_npc_245_1#2")] [name="Outcast"]而且,这才刚刚开始。 [Character(name="avg_npc_245_1#1")] [name="Outcast"]你赶紧回去吧。既然我在这里,我最优先要确保的,就是我们罗德岛的人,一个都不能少。 [Character(name="avg_npc_090")] [name="干员威尔"]好的,女士......对了,我刚才在十七区附近还见到了简小姐......她......她经常来办事处,我们都当她半个罗德岛干员! [Character(name="avg_npc_090")] [name="干员威尔"]她是维多利亚士兵,看这群暴徒的意思,他们不会放过她的! [Character(name="avg_npc_245_1#1")] [name="Outcast"]好。 [Character(name="avg_npc_245_1#7")] [name="Outcast"]我修改下刚才那句话——罗德岛的人,半个都不能少。 [Dialog] [Blocker(a=0, r=0, g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Background(image="21_G3_victoria_street_d",screenadapt="coverall")] [Delay(time=1)] [playMusic(intro="$darkness01_intro", key="$darkness01_loop", volume=0.4)] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [Delay(time=1)] [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",fadetime=0.7)] [delay(time=0.7)] [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 队长,能转移的人都转移了。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 很好。你有没有受伤? [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 没有。这一夜交手下来,我算是放心了一点。除了那个领头的术师,还有几个厉害角色,剩下的大多数士兵还是普通人。 [name="风笛"] 他们是受过一些训练,但纪律说不上好。如果人数相当,正面碰上的话,不会是我们小队的对手。 [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 你也说了前提。而且,他们的主要对手是驻军。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 队长,你说得对,要和他们打的话,驻军占不到上风。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 还有没有什么发现? [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 他们的武器装备都很精良。我刚刚去救那几个官员和贵族的时候,有人想从拐角处偷袭我,被我敲晕以后,我从他手里拿了这个回来。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#4",focus=2)] [name="号角"] 维多利亚制式军弩? [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#4",focus=1)] [name="风笛"] 是两年前的型号,不过有改装,你看这两个线圈和下面的导轨。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#2",focus=2)] [name="号角"] 是破盾弹加速装置。 [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=1)] [name="风笛"] 我对弩不是很在行,队长,我没在军队和学校里见过这个。这是我们的技术吗? [Character(name="avg_222_bpipe_1#7",name2="avg_npc_229_1#2",focus=2)] [name="号角"] 不是很像。 [name="号角"] 风笛,我是不是遗漏了什么......我们是来调查源石制品失窃案的,对吧? [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 是,毫无疑问,鬼魂部队想和我们正规军抗衡,就一定需要大量武器。 [Character(name="avg_222_bpipe_1#5",name2="avg_npc_229_1#1",focus=2)] [name="号角"] 但我们手上这把弩透露了很多信息。 [name="号角"] 首先,敌人暗中谋划的时间比我们想得更久;其次,除了从我们手里抢过去的物资,另外有势力在长期资助他们的行动。 [name="号角"] 也就是说,这一回,在这里,他们并没有打算拿上新装备就匆匆上阵。 [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#1",focus=1)] [name="风笛"] 对哦!这么说的话,最近这批丢了的武器去了哪里? [Character(name="avg_222_bpipe_1#2",name2="avg_npc_229_1#2",focus=2)] [name="号角"] 你也发现了问题所在——鬼魂部队终于现身,可消失在小丘郡的源石制品,到现在都没有露面。 [name="号角"] 希望三角铁找到了一些新的线索。 [Dialog] [Character] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [delay(time=1)] [name="三角铁"] (小声)我在,队长。 [Character(name="avg_npc_229_1#1")] [name="号角"] 你们小组现在还好吗? [Character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"] 小鼓受了点伤,其他人都还能行动,就是大家都又累又饿,状态肯定没那么好了。 [Character(name="avg_npc_229_1#4")] [name="号角"] 你们昨天也参与战斗了吗? [Character(name="avg_npc_229_1#4",focus=-1)] [name="三角铁"] 是的。昨天傍晚开始,突然有大量敌人涌了出来,他们就跟一直埋伏在大棚和灌溉系统里似的—— [Character(name="avg_npc_229_1#1")] [name="号角"] 看来这就是他们之前的藏身之地了。不熟悉农用地块的驻军,很难赢下这场捉迷藏。 [Character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"] 我们和其中一小波打了个照面,我看敌人实在太多,就带人躲了起来,直到天亮。 [Character(name="avg_npc_229_1#6")] [name="号角"] 你做得很好。能回城里来吗? [Character(name="avg_npc_229_1#6",focus=-1)] [name="三角铁"] 哈哈,队长,有点困难。他们中的一半进了城,另一半仍然到处都是。 [Character(name="avg_npc_229_1#1")] [name="号角"] ...... [Character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"] 队长,我们小组一致认为,我们应该继续最初的任务。 [name="三角铁"] 我们查到了一辆运输车,你猜得没错,确实有人在利用农产品运输路线把这批源石制品运往某个地方。 [name="三角铁"] 每次都不算多,今天这些很可能是最后一批。 [Character(name="avg_npc_229_1#1")] [name="号角"] 今天这些?你们在哪里?! [Character(name="avg_npc_229_1#1",focus=-1)] [name="三角铁"] 我们现在就藏在运输车上。 [name="三角铁"] 队长,我不敢说太多,怕他们听见。下次联络,你就知道到底是谁是小偷了。 [Character(name="avg_npc_229_1#7")] [name="号角"] 这太冒险了! [Character(name="avg_npc_229_1#7",focus=-1)] [name="三角铁"] 哈哈......队长,你和风笛也要小心。 [name="三角铁"] 三角铁,通讯完毕。 [Dialog] [Character] [PlaySound(key="$d_gen_transmissionget",volume=0.6)] [delay(time=1)] [Character(name="avg_npc_229_1#1")] [name="号角"] ...... [name="号角"] 风笛,马上通知大提琴,我们这就回军营。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=3, block=true)] [Character] [Background(image="21_G2_opera_room",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=3, block=true)] [playsound(key="$transmission", volume=1)] [delay(time=1)] “......第三到第九城区失守......” “......市政厅、报社、玛丽医院同时遭到敌人攻击......” “......波莱男爵的夫人发来急电,她的丈夫于凌晨后失联,她请求驻军施以援手......” [dialog] [character] [name="号角"] 上校!我有话要说。 [Character(name="avg_npc_227_1")] [name="汉密尔顿上校"] 让她进来。 [dialog] [character] [PlaySound(key="$dooropenquite",volume=1)] [delay(time=1)] [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1",fadetime=1)] [delay(time=1)] [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1",focus=2)] [name="汉密尔顿上校"] 我希望你不是来说废话的,斯卡曼德罗斯。如你所见,我们的敌人十分猖狂,我没空再和你争辩。 [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1",focus=1)] [name="号角"] 上校,敌人躲在农用地块。 [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#6",focus=2)] [name="汉密尔顿上校"] 什么? [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#6",focus=1)] [name="号角"] 他们之前就藏在那里。而且,现在在城里的也不是全部,他们还有更多人。 [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1",focus=2)] [name="汉密尔顿上校"] ...... [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#5",focus=2)] [name="汉密尔顿上校"] 我就知道。 [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#5",focus=1)] [name="号角"] 我建议您马上派人去农用地块撤离平民,并尽快实施中央城区和农用地块的紧急脱钩,以免让更多敌人进入城区! [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#4",focus=2)] [name="汉密尔顿上校"] 我不用你教我怎么做。 [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1#4",focus=1)] [name="号角"] 上校!仅凭驻军兵力和我们突击队的人,对付渗透进城内的敌军都未必能很快取得胜利,我们必须确保敌人不会再有援军—— [Character(name="avg_npc_229_1#1",name2="avg_npc_227_1",focus=2)] [name="汉密尔顿上校"] 你走吧。 [Character(name="avg_npc_229_1#4",name2="avg_npc_227_1",focus=1)] [name="号角"] 上校?! [Character(name="avg_npc_229_1#4",name2="avg_npc_227_1",focus=2)] [name="汉密尔顿上校"] 如何保住小丘郡是我的事。 [Character(name="avg_npc_229_1#7",name2="avg_npc_227_1",focus=1)] [name="号角"] 在捍卫维多利亚国土安全这件首要任务上,我们该站在一起! [Character(name="avg_npc_227_1")] [name="汉密尔顿上校"] 希尔,送客。 [Dialog] [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [Character] [Background(image="21_G2_opera_room",screenadapt="coverall")] [Blocker(a=0, r=0, g=0, b=0, fadetime=1, block=true)] [delay(time=2)] [Character(name="avg_npc_227_1#5")] [name="汉密尔顿上校"] 你听到了吗,希尔?农用地块,哈,他们藏在农用地块!我早该想到了,还有谁会给鬼魂开门?! [Character(name="avg_npc_227_1",name2="avg_npc_248",focus=2)] [name="副官希尔"] 是的,上校,塔拉人在帮他们。 [Character(name="avg_npc_227_1#5",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] 炮兵营准备得如何了? [Character(name="avg_npc_227_1",name2="avg_npc_248",focus=2)] [name="副官希尔"] 按计划,最后一批原料会在中午左右送达。 [Character(name="avg_npc_227_1#5",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] 好,你让他们加紧改造。只要一想到令人作呕的东西正在我的城市里蹦跶,我就一秒钟都不想多等。 [name="汉密尔顿上校"] 对了,还有斯卡曼德罗斯和她的手下,伦蒂尼姆来的狼还死死咬着不放。你都听见了吧?他们有人在外面。 [name="汉密尔顿上校"] 吩咐下去,不管采取什么手段,都不能让任何人妨碍到我们的计划。 [Character(name="avg_npc_227_1#5",name2="avg_npc_248",focus=2)] [name="副官希尔"] 是,上校。 [Character(name="avg_npc_227_1",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] 至于斯卡曼德罗斯,在事成之前,也不能放任她自由行动。 [Character(name="avg_npc_227_1",name2="avg_npc_248",focus=2)] [name="副官希尔"] 我明白。 [Character(name="avg_npc_227_1#1",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] ......被她这么一说,我倒是想到了。 [Character(name="avg_npc_227_1#2",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] 为什么我们昨夜在波顿家的行动会被敌人提前知道?! [Character(name="avg_npc_227_1#6",name2="avg_npc_248",focus=1)] [name="汉密尔顿上校"] 斯卡曼德罗斯......不,不会的。这人虽然和那类贵族一样天真又软弱,但她对帝国的忠诚很有保障。 [Character(name="avg_npc_227_1",name2="avg_npc_248",focus=2)] [name="副官希尔"] ...... [Character(name="avg_npc_227_1#2")] [name="汉密尔顿上校"] 啧......看来渣滓终究是渣滓,卑劣的天性始终难改。 [name="汉密尔顿上校"] 在这最后的几个小时里,还有件早该完成的事情必须完成。 [Dialog] [Dialog] [Blocker(a=0, r=0,g=0, b=0, fadetime=0, block=true)] [Blocker(a=1, r=0,g=0, b=0, fadetime=1, block=true)] [stopmusic(fadetime=1)] [Character] [Image]